Deth Jesta Administrator
    
 Posts: 49 Status: Offline Joined:
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nrkRISE Junior Member
 
 Posts: 18 Status: Offline Joined:
| Re: Zombie fun... (30th Mar 12 at 7:52pm UTC) | | yeah would like to try !!!
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Tower Junior Member
 
 Posts: 25 Status: Offline Joined:
| Re: Zombie fun... (19th Apr 12 at 6:04pm UTC) | | I love zombie mods. I'd be in.
ps. i realise its not a 'mod' | |
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roccojumper Moderator
    
 Posts: 15 Status: Offline Joined:
| Re: Zombie fun... (19th Apr 12 at 6:10pm UTC) | | aye likewise
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Deth Jesta Administrator
    
 Posts: 49 Status: Offline Joined:
| Re: Zombie fun... (21st Apr 12 at 10:41am UTC) | | I've got a mate who runs a 32 player server so I'm trying to convince him to set it all up on his and organise a zombie mod night. Then see if we can get a team of TM regulars together and go have a some fun with his crew.
If not then I will investigate how much of a ballache it will be to configure the server up for it. My main concern is that its a 24 player thing as far as I know and its not adjustable (easily). | |
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Tower Junior Member
 
 Posts: 25 Status: Offline Joined:
| Re: Zombie fun... (21st Apr 12 at 6:20pm UTC) | | is there actually a zombie mod plugin for this? you could just rely on regulars that want to play. switch off teambalance, and once you are dead, you switch teams. then just stick to knives. | |
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nrkRISE Junior Member
 
 Posts: 18 Status: Offline Joined:
| Re: Zombie fun... (26th Apr 12 at 10:54am UTC) | | count me in | |
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JUB JUB Junior Member
 
![[Avatar]](http://www.gamegavel.com/reviews/wp-content/uploads/2011/12/Arkham-City-5.jpg) Posts: 23 Status: Offline Gender: Male Location: Madison, Wisconsin Joined:
| Re: Zombie fun... (27th Apr 12 at 2:13am UTC) | | Sure, sounds like an awesome idea. I miss the old zombie mods for CoD4. | |
 "Miracles are a retelling in small letters of the very same story which is written across the whole world in letters too large for some of us to see"-C.S. Lewis |
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