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Pr0f00n
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-T-T-T- (22nd Jan 12 at 9:05pm UTC)
Tips-Tricks-Tactics
Hello Mighty BF3 players! {Grin}

I saw this empty empty forum and i thought. {Shocked}
I gotta do something about this! {Grin}
So i thought lets share what we learned in the Battlefield with our fellow Mighty players

as we like to say here in the Netherlands:

2 heads know more then 1!

General rules apply:
-IDC if u curse but don't use it against someone.
-stay on topic if you would like too spam create a spam-topic
-don't shoot me

this topic should only be used for Tips Tricks and or Tactics anyone who denies my authority will get a slug-shot in the face a SMAW in your ass and a M320 in the balls. {Cool}





- May god himself have mercy upon my enemies, cause i surely wont-

- A true soldier never fights because he hates what is infront of him, he fights because he loves what is behind him-
Wolftruppe
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Re: -T-T-T- (3rd Mar 12 at 2:46pm UTC)
I have a tip perhaps most of you know it.. but I've never seen anybody actively use it.. changing the fire mode of your weapon!

You can change it using the V button just press it once or twice look at the right side near the ammo counter and you might see a small circle or a double circle with a triangle this is single-fire and full auto you also have burst which is, one circle and then a triangle. I like to use this when I know i need some accuracy and not have all the bullets fly all over the place. ^_^

I'm back from the death!
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Pr0f00n
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Re: -T-T-T- (8th Mar 12 at 9:54pm UTC)
Wolftruppe nice tip that most people should know but dont know haha,

besides that my tip is:

- EOD bot -
Arms/disarms MCOMS @ rush and repairs
that's what most people know.


But did you know the EOD bot can defuse C4 - AT-mines - Claymores?
if you didnt! now you do!

- AMTRAC -
When turreteer dont forget to use the gun also! ( press 1/2 to switch between nadelauncher and gun )it's verry usefull against infantry or when reloading you'r nadelauncher.

- MORTAR -
Altough most should know allot dont!
you have explosive shells and smoke shells ( same for amtrac alternate between those with 1/2)
Especially in rush this might get you'r team the upperhand when attacking.

- May god himself have mercy upon my enemies, cause i surely wont-

- A true soldier never fights because he hates what is infront of him, he fights because he loves what is behind him-
Tower
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Re: -T-T-T- (19th Apr 12 at 5:53pm UTC)
id really like to try setting up a macro for the tac-light to make it strobe. I reckon that would be killer! (gonna do it now, actually {Cheesy} )

Protect Rush Armour
On Kharg Island Rush (probably Noshahr Canals as well), fly a MAV infront of amtracs & LAVs to distract Soflam lock-ons. When you get to land, take out their soflams & spawn beacons. Your motion sensor will also rack up points! If you get a steady lock-on, wait for it to disappear (chances are a rocket has been fired), and look for the rocket whilst bobbing up & down and dodging side to side. you can normally dodge the rocket quite easily, as long as you can see it coming.
Tower
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Re: -T-T-T- (25th Apr 12 at 10:29pm UTC)
tac light macro does work, but its a pain in the ass to use when actually shooting at someone.
maybe theres a better keyboard to implement it on than mine!
JUB JUB
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Re: -T-T-T- (27th Apr 12 at 5:26am UTC)
I have a general tip that seems so often forgotten.

In Rush, engineers on the attackers team w/RPGs or SMAWs never really fully take advantage of their ability to destroy the enemies' hiding places. Like when you know a boatload of defenders is in a particular room in a building and they're nestled in there perfectly and a swift rocket to the wall would destroy their cover and force them all to scatter/move.

So: Attackers in Rush w/RPGs/SMAWs should more often recognize their ability to destroy enemy cover.

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"Miracles are a retelling in small letters of the very same story which is written across the whole world in letters too large for some of us to see"-C.S. Lewis
Tower
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Re: -T-T-T- (28th Apr 12 at 1:41pm UTC)
destroying cover is a key part to defending as well! especially when you have the opportunity to defuse a potentially armed MCOM from behind!
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Re: -T-T-T- (28th Apr 12 at 3:16pm UTC)
Yes, I agree, I know on certain maps there are areas where the attackers will get backed up behind a wall and set up there: spawn beacons, soflams, health/ammo packs etc. so in that circumstance, which occurs quite often, it's definitely good to use your ability to blow their cover away and thus push them back/stop their momentum.

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"Miracles are a retelling in small letters of the very same story which is written across the whole world in letters too large for some of us to see"-C.S. Lewis
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